Few platforms that has adapted to the new trend and is providing gamified learning solutions to students.
Have you ever wondered why you never have to motivate children to go out and play with friends as opposed to studying? Why they prefer playing video games over reading textbooks? The answer is that it’s fun, playful and interesting all at the same time. The fact also states that if learning is fused with games it is easy to retain in comparison to what is being taught in classrooms. The change is the only constant thing in this world and with the ever changing pattern of studying and learning, it’s time for parents and students to change the way they teach and learn respectively.
Here are few platforms that has adapted to the new trend and is providing gamified learning solutions to students to grab more with ease:
MindZu is a gamified maths learning app to help 9th grade students become brilliant at the subject. An innovative product crafted to deliver a personalised maths learning experience for the smartphone generation by edtech startup Angaza Ltd, MindZu has been designed for self-study as a supplement to teachers and textbooks. Raising the bar for STEAM e-learning, the mobile app provides a high-quality education experience via animated lessons, each with layers of interactive exercises and motivating game missions which bring learning to life. Instead of the usual talking-head teacher videos, learning is enabled via a virtual world of dynamic characters and gamified challenges. To save a friend from the Army of Boredom, the learner must go on a journey through MindZu landscapes, solving math challenges to progress and succeed. The app aims to address 9th grade academic need of CBSE school students
One of the world's most popular English language learning app today and highly recommended for English beginners, Duolingo lessons adapt to the users learning the style. Exercises are tailored to help the users learn and review vocabulary effectively. Duolingo is an excellent English learning app that helps cover a lot of material for English learners of all levels.
PlayAblo is a gamified learning and assessment platform for English Grammar, Communicative English and Mathematics. It is designed by experts from the fields of learning, education, design and technology, and completely aligns itself with the latest CBSE and ICSE curricula.
Kahoot is on a mission to unlock the deepest potential of each and every learner, of all ages and in all contexts, and we do that by making learning fun, magical, inclusive, engaging and shareable through games.